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Dragon age origins dwarf
Dragon age origins dwarf













dragon age origins dwarf

Having a rogue is also useful for avoiding traps, being able to get every bit of loot possible (lock picking), and generally mercing fools. I didn't find them terribly effective or interesting. If you want it to be easy, and you want to have the option of keeping your distance, be a rogue, though I should suggest not going with a ranged character. They just make a really fascinating society out of the dwarves, and the writing is excellent for the royal dwarf origin in particular. I found the dwarven part of the game was far more enhanced by experiencing the dwarven origin than anything else was by the other origins, so that's another benefit. They are pretty quick, and after that the rest of the game will be pretty much exactly the same. I'd suggest going though all of the origins though, or at least the major ones, at some point. There is absolutely NO doubt that the royal dwarf origin is the absolute best. I'm more intrigued what character has the best story as they all seem to start in different places.ĭude, be a dwarf. Havent really ever played a game like this apart from Diablo 3, so would like to make it a bit easier. In Skyrim I play a archer elf, try to avoid getting up close. My personal favorite was Dalish Elf Rogue. What kind of style do you usually like to play? Cunning is one of the most important stats for the rogue, so you'll be spending a lot of points there They all have their benefits.

dragon age origins dwarf dragon age origins dwarf

When convincing NPCs in dialogues, the game often taps into your cunning stats. One last thing, the rogue class is the most suited class for doing conversations. Rogues are also used for detecting traps (which is super useful) and picking locks. You can be ranged, backstab fools or just go with speed and agility. Rogues have a nice variety of options in combat. Sure you can use mages on the front lines, but I never found them as effective as warriors. Just let the AI manage healing and buffs instead. Mages have more options, but usually has to stay behind and manage healing and buffs for the rest of the party. Warriors are just tanks, which is boring as hell in a game like this. The rogue class also have the most fun tasks in the game. You can mix and match every specialization for the rogue class as well, any combo will be useful.

dragon age origins dwarf

There's a ton of options and there's always something useful to put points into. After 2/3 of the game, it's hard to find skills to sink your points into with the other classes. The reason why I think rogue is the best choice, is because the rogue class have so many useful skills. Race doesn't matter, but I enjoyed city elf.















Dragon age origins dwarf